White Solset: Toxic can be distracting here, but for aggro, duelist can swing confidently against most colors for quite a while. Omni: I think this is one of the better bears with upside for just turning things sideways. Agree on the toxic being additive distraction. Phizzled: I’m mentally allergic to toxic, just because it’s something…
Category: Quick Hits
Brother’s War/Warhammer 40K Quick Hits
White Phizzled: I can’t decide which part of the card people like most. If it was a 2/2 flyer for 2W, we’d have plenty of choices. If the win case is getting the 1/1 flyer and a card, remains the gold standard and the only unconditional version. But, even in cube, hitting a plains or…
Dominaria United Quick Hits
A quick note to start things off, we’re going to have off color kicker cards in the gold section. We’ve talked at length about these as “not really gold cards” on the discord at length, but this is a question of convenience. White Omniczech: Loosely comparable to , this is a neat option, I know…
2X2 Quick Hits
White Omniczech: well the trend of 3 mana 2 power white cards that draw has found its ultimate variation for now. While this is definitely limited in what it can get, the body is nicer and I expect this will be well enough liked. Neveron: In the Baldur’s Gate review, I wrote that they kept…
CLB Quick Hits
Omniczech: We’ve pulled these out as they’re a class of card that is a very large power level anomaly the likes of which we haven’t seen since Conspiracy 2, a set I can barely believe is six years old. The initiative is reminiscent of the monarchy but with a slightly more aggressive, board impacting effect,…
SNC Update
Just in time for Commander Legends 2: Electric Boogaloo, we’ve got an update for Streets of New Capenna! Color In Out New Cards White was an instant hit with the community, and it’s not hard to see why. With Priest of Ancient Lore in the cube already, this is just a better card. Riftwatcher represents…
Streets of New Capenna Quick Hits
Mechanics Connive – When a trigger occurs, draw a card, discard a card, and put a +1/+1 counter on the creature with connive. We only get the counter if a non-land card is discarded. Casualty – As a spell is cast, if you sacrifice creature with power greater than the casualty cost to copy the…
Kamigawa Neon Dynasty Quick Hits
One last set to slam in the mega update Mechanics Channel – Cycling’s weird cousin is back! And it rules this time! Every card with this on it is functionally a split card with an uncounterable mode as the second functional option. Ninjutsu – Another classic, Ninjutsu was always coming back when we returned to Kamigawa….
Innistrad Crimson Vow Quick Hits
We’ve put off updating the cube for Midnight Hunt to accommodate updating for Crimson Vow at the same time, and it’s here. Mechanics Blood – A riff on the classic investigate/clue mechanic from our last trip to Innistrad, blood tokens rummage for half the cost. The ability is really interesting for keeping card velocity flowing,…
Innistrad: Midnight Hunt – Quick Hits
The first of two innistrad sets has arrived, bringing with it the smells of autumnal harvest season and bafflingly, wet dog? This one of two is marked by the focus on werewolves as well as many of Innistrad’s iconic mechanics. We’ve got classics like Graveyard Matters, Flashback and Double faced cards, with the addition of…